Skip to content

Qwen apache_2_0 Released Feb 28, 2025 Updated

Qwen2.5 VL 32B Instruct

ToolsGuide Scores, rankings, test results and price.

Model summary

  • Vision #136 / 167

    200 / 1,000

    ToolsGuide Score· votes 225, tests 179

  • Price per 1M tokens

    No listed price

Summary

Qwen2.5 VL 32B Instruct is Qwen's model, released Feb 28, 2025. It's ranked in 1 category and does best at vision: #136 of 167, with a ToolsGuide Score of 200 against a median of 346.

It has published results on 28 tests and has the top score on 2 of them, including InfoVQA and Android Control High_EM.

Specifications

Creator
Qwen
Licence
apache_2_0
Released
Feb 28, 2025
Context window
–
Input price
–
Output price
–
Tests reported
28
Settings ranked
Qwen2.5-VL-32B-Instruct

Model comparison

Against the ten best vision models.

Vision score

ToolsGuide Score out of 1,000 · Higher is better

Input price

USD per 1M input tokens · Lower is better

Leaderboards

Where Qwen2.5 VL 32B Instruct sits among the top 20 in each category.

Vision

#136 of 167 · ToolsGuide Score out of 1,000, where 1,000 is a flawless model

Full vision leaderboard →

By task

Scored from votes on each kind of prompt alone, on the same 1,000-point scale.

Vision

Qwen2.5-VL-32B-Instruct · hover a bar for its rank

Test results

Every test Qwen2.5 VL 32B Instruct has a published result on, out of 100%, with its rank among the models that took it.

  • GPQA

    #211 / 256

    Graduate-level science questions written to be hard to look up.

    46.0%

    Self-reported

  • MMLU-Pro

    #98 / 142

    Broad knowledge and reasoning across 14 subjects, ten answer choices each.

    68.8%

    Self-reported

  • MMLU

    #72 / 103

    Massive Multitask Language Understanding benchmark testing knowledge across 57 diverse subjects including STEM, humanities, social sciences, and professional domains

    78.4%

    Self-reported

  • MMMU-Pro

    #65 / 73

    College-level questions that need both an image and text to answer.

    49.5%

    Self-reported · In the vision score

  • MATH

    #18 / 71

    MATH dataset contains 12,500 challenging competition mathematics problems from AMC 10, AMC 12, AIME, and other mathematics competitions. Each problem includes full step-by-step solutions and spans multiple difficulty levels (1-5) across seven mathematical subjects including Prealgebra, Algebra, Number Theory, Counting and Probability, Geometry, Intermediate Algebra, and Precalculus.

    82.2%

    Self-reported

  • HumanEval

    #11 / 66

    A benchmark that measures functional correctness for synthesizing programs from docstrings, consisting of 164 original programming problems assessing language comprehension, algorithms, and simple mathematics

    91.5%

    Self-reported

  • MMMU

    #35 / 66

    MMMU (Massive Multi-discipline Multimodal Understanding) is a benchmark designed to evaluate multimodal models on college-level subject knowledge and deliberate reasoning. Contains 11.5K meticulously collected multimodal questions from college exams, quizzes, and textbooks, covering six core disciplines: Art & Design, Business, Science, Health & Medicine, Humanities & Social Science, and Tech & Engineering across 30 subjects and 183 subfields.

    70.0%

    Self-reported

  • MathVision

    #34 / 38

    MATH-Vision is a dataset designed to measure multimodal mathematical reasoning capabilities. It focuses on evaluating how well models can solve mathematical problems that require both visual understanding and mathematical reasoning, bridging the gap between visual and mathematical domains.

    38.4%

    Self-reported

  • MBPP

    #7 / 33

    MBPP (Mostly Basic Python Problems) is a benchmark of 974 crowd-sourced Python programming problems designed to be solvable by entry-level programmers. Each problem consists of a task description, code solution, and 3 automated test cases covering programming fundamentals and standard library functionality.

    0.8%

    Self-reported

  • LVBench

    #27 / 31

    LVBench is an extreme long video understanding benchmark designed to evaluate multimodal models on videos up to two hours in duration. It contains 6 major categories and 21 subcategories, with videos averaging five times longer than existing datasets. The benchmark addresses applications requiring comprehension of extremely long videos.

    49.0%

    Self-reported

  • DocVQA

    #6 / 28

    A dataset for Visual Question Answering on document images containing 50,000 questions defined on 12,000+ document images. The benchmark tests AI's ability to understand document structure and content, requiring models to comprehend document layout and perform information retrieval to answer questions about document images.

    94.8%

    Self-reported

  • MMStar

    #20 / 27

    MMStar is an elite vision-indispensable multimodal benchmark comprising 1,500 challenge samples meticulously selected by humans to evaluate 6 core capabilities and 18 detailed axes. The benchmark addresses issues of visual content unnecessity and unintentional data leakage in existing multimodal evaluations.

    69.5%

    Self-reported

  • ScreenSpot Pro

    #26 / 27

    ScreenSpot-Pro is a novel GUI grounding benchmark designed to rigorously evaluate the grounding capabilities of multimodal large language models (MLLMs) in professional high-resolution computing environments. The benchmark comprises 1,581 instructions across 23 applications spanning 5 industries and 3 operating systems, featuring authentic high-resolution images from professional domains with expert annotations. Unlike previous benchmarks that focus on cropped screenshots in consumer applications, ScreenSpot-Pro addresses the complexity and diversity of real-world professional software scenarios, revealing significant performance gaps in current MLLM GUI perception capabilities.

    39.4%

    Self-reported

  • MathVista-Mini

    #19 / 26

    MathVista-Mini is a smaller version of the MathVista benchmark that evaluates mathematical reasoning in visual contexts. It consists of examples derived from multimodal datasets involving mathematics, combining challenges from diverse mathematical and visual tasks to assess foundation models' ability to solve problems requiring both visual understanding and mathematical reasoning.

    74.7%

    Self-reported

  • OSWorld

    #21 / 21

    OSWorld: The first-of-its-kind scalable, real computer environment for multimodal agents, supporting task setup, execution-based evaluation, and interactive learning across Ubuntu, Windows, and macOS with 369 computer tasks involving real web and desktop applications, OS file I/O, and multi-application workflows

    5.9%

    Self-reported

  • CC-OCR

    #15 / 18

    A comprehensive OCR benchmark for evaluating Large Multimodal Models (LMMs) in literacy. Comprises four OCR-centric tracks: multi-scene text reading, multilingual text reading, document parsing, and key information extraction. Contains 39 subsets with 7,058 fully annotated images, 41% sourced from real applications. Tests capabilities including text grounding, multi-orientation text recognition, and detecting hallucination/repetition across diverse visual challenges.

    77.1%

    Self-reported

  • ScreenSpot

    #11 / 16

    ScreenSpot is the first realistic GUI grounding benchmark that encompasses mobile, desktop, and web environments. The dataset comprises over 1,200 instructions from iOS, Android, macOS, Windows and Web environments, along with annotated element types (text and icon/widget), designed to evaluate visual GUI agents' ability to accurately locate screen elements based on natural language instructions.

    88.5%

    Self-reported

  • OCRBench-V2 (en)

    #13 / 15

    OCRBench v2 English subset: Enhanced benchmark for evaluating Large Multimodal Models on visual text localization and reasoning with English text content

    57.2%

    Self-reported

  • CharadesSTA

    #11 / 12

    Charades-STA is a benchmark dataset for temporal activity localization via language queries, extending the Charades dataset with sentence temporal annotations. It contains 12,408 training and 3,720 testing segment-sentence pairs from videos with natural language descriptions and precise temporal boundaries for localizing activities based on language queries.

    54.2%

    Self-reported

  • VideoMME w sub.

    #10 / 12

    The first-ever comprehensive evaluation benchmark of Multi-modal LLMs in Video analysis. Features 900 videos (254 hours) with 2,700 question-answer pairs covering 6 primary visual domains and 30 subfields. Evaluates temporal understanding across short (11 seconds) to long (1 hour) videos with multi-modal inputs including video frames, subtitles, and audio.

    77.9%

    Self-reported

  • OCRBench-V2 (zh)

    #8 / 11

    OCRBench v2 Chinese subset: Enhanced benchmark for evaluating Large Multimodal Models on visual text localization and reasoning with Chinese text content

    59.1%

    Self-reported

  • InfoVQA

    #1 / 10

    InfoVQA dataset with 30,000 questions and 5,000 infographic images requiring joint reasoning over document layout, textual content, graphical elements, and data visualizations with elementary reasoning and arithmetic skills

    83.4%

    Self-reported

  • VideoMME w/o sub.

    #9 / 10

    Video-MME is a comprehensive evaluation benchmark for multi-modal large language models in video analysis. It features 900 videos across 6 primary visual domains with 30 subfields, ranging from 11 seconds to 1 hour in duration, with 2,700 question-answer pairs. The benchmark evaluates MLLMs' capabilities in processing sequential visual data and multi-modal content including video frames, subtitles, and audio.

    70.5%

    Self-reported

  • AndroidWorld_SR

    #8 / 8

    AndroidWorld Success Rate (SR) benchmark - A dynamic benchmarking environment for autonomous agents operating on Android devices. Evaluates agents on 116 programmatic tasks across 20 real-world Android apps using multimodal inputs (screen screenshots, accessibility trees, and natural language instructions). Measures success rate of agents completing tasks like sending messages, creating calendar events, and navigating mobile interfaces. Published at ICLR 2025. Best current performance: 30.6% success rate (M3A agent) vs 80.0% human performance.

    22.0%

    Self-reported

  • AITZ_EM

    #2 / 3

    Android-In-The-Zoo (AitZ) benchmark for evaluating autonomous GUI agents on smartphones. Contains 18,643 screen-action pairs with chain-of-action-thought annotations spanning over 70 Android apps. Designed to connect perception (screen layouts and UI elements) with cognition (action decision-making) for natural language-triggered smartphone task completion.

    83.1%

    Self-reported

  • Android Control High_EM

    #1 / 3

    Android device control benchmark using high exact match evaluation metric for assessing agent performance on mobile interface tasks

    69.6%

    Self-reported

  • Android Control Low_EM

    #2 / 3

    Android control benchmark evaluating autonomous agents on mobile device interaction tasks with low exact match scoring criteria

    93.3%

    Self-reported

  • MMBench-Video

    #2 / 3

    A long-form multi-shot benchmark for holistic video understanding that incorporates approximately 600 web videos from YouTube spanning 16 major categories, with each video ranging from 30 seconds to 6 minutes. Includes roughly 2,000 original question-answer pairs covering 26 fine-grained capabilities.

    1.9%

    Self-reported