Qwen tongyi_qianwen Released Jan 26, 2025 Updated
Qwen2.5 VL 72B Instruct
ToolsGuide Scores, rankings, test results and price.
Model summary
- Vision #135 / 167
204 / 1,000
ToolsGuide Score· votes 227, tests 184
- Price per 1M tokens
No listed price
Summary
Qwen2.5 VL 72B Instruct is Qwen's model, released Jan 26, 2025. It's ranked in 1 category and does best at vision: #135 of 167, with a ToolsGuide Score of 204 against a median of 346.
It has published results on 30 tests and has the top score on 6 of them, including DocVQA and AITZ_EM.
Specifications
- Creator
Qwen- Licence
- tongyi_qianwen
- Released
- Jan 26, 2025
- Context window
- –
- Input price
- –
- Output price
- –
- Tests reported
- 30
- Settings ranked
- Qwen2.5-VL-72B-Instruct
Model comparison
Against the ten best vision models.
Vision score
ToolsGuide Score out of 1,000 · Higher is better
Input price
USD per 1M input tokens · Lower is better
Leaderboards
Where Qwen2.5 VL 72B Instruct sits among the top 20 in each category.
Vision
#135 of 167 · ToolsGuide Score out of 1,000, where 1,000 is a flawless model
By task
Scored from votes on each kind of prompt alone, on the same 1,000-point scale.
Vision
Qwen2.5-VL-72B-Instruct · hover a bar for its rank
Test results
Every test Qwen2.5 VL 72B Instruct has a published result on, out of 100%, with its rank among the models that took it.
MMMU-Pro
#64 / 73College-level questions that need both an image and text to answer.
51.1%
Self-reported · In the vision score
MMMU
#34 / 66MMMU (Massive Multi-discipline Multimodal Understanding) is a benchmark designed to evaluate multimodal models on college-level subject knowledge and deliberate reasoning. Contains 11.5K meticulously collected multimodal questions from college exams, quizzes, and textbooks, covering six core disciplines: Art & Design, Business, Science, Health & Medicine, Humanities & Social Science, and Tech & Engineering across 30 subjects and 183 subfields.
70.2%
Self-reported
MathVision
#35 / 38MATH-Vision is a dataset designed to measure multimodal mathematical reasoning capabilities. It focuses on evaluating how well models can solve mathematical problems that require both visual understanding and mathematical reasoning, bridging the gap between visual and mathematical domains.
38.1%
Self-reported
AI2D
#18 / 35AI2D is a dataset of 4,903 illustrative diagrams from grade school natural sciences (such as food webs, human physiology, and life cycles) with over 15,000 multiple choice questions and answers. The benchmark evaluates diagram understanding and visual reasoning capabilities, requiring models to interpret diagrammatic elements, relationships, and structure to answer questions about scientific concepts represented in visual form.
88.4%
Self-reported
LVBench
#28 / 31LVBench is an extreme long video understanding benchmark designed to evaluate multimodal models on videos up to two hours in duration. It contains 6 major categories and 21 subcategories, with videos averaging five times longer than existing datasets. The benchmark addresses applications requiring comprehension of extremely long videos.
47.3%
Self-reported
DocVQA
#1 / 28A dataset for Visual Question Answering on document images containing 50,000 questions defined on 12,000+ document images. The benchmark tests AI's ability to understand document structure and content, requiring models to comprehend document layout and perform information retrieval to answer questions about document images.
96.4%
Self-reported
MMStar
#18 / 27MMStar is an elite vision-indispensable multimodal benchmark comprising 1,500 challenge samples meticulously selected by humans to evaluate 6 core capabilities and 18 detailed axes. The benchmark addresses issues of visual content unnecessity and unintentional data leakage in existing multimodal evaluations.
70.8%
Self-reported
ScreenSpot Pro
#25 / 27ScreenSpot-Pro is a novel GUI grounding benchmark designed to rigorously evaluate the grounding capabilities of multimodal large language models (MLLMs) in professional high-resolution computing environments. The benchmark comprises 1,581 instructions across 23 applications spanning 5 industries and 3 operating systems, featuring authentic high-resolution images from professional domains with expert annotations. Unlike previous benchmarks that focus on cropped screenshots in consumer applications, ScreenSpot-Pro addresses the complexity and diversity of real-world professional software scenarios, revealing significant performance gaps in current MLLM GUI perception capabilities.
43.6%
Self-reported
ChartQA
#3 / 26ChartQA is a large-scale benchmark comprising 9.6K human-written questions and 23.1K questions generated from human-written chart summaries, designed to evaluate models' abilities in visual and logical reasoning over charts.
89.5%
Self-reported
MathVista-Mini
#18 / 26MathVista-Mini is a smaller version of the MathVista benchmark that evaluates mathematical reasoning in visual contexts. It consists of examples derived from multimodal datasets involving mathematics, combining challenges from diverse mathematical and visual tasks to assess foundation models' ability to solve problems requiring both visual understanding and mathematical reasoning.
74.8%
Self-reported
OCRBench
#10 / 24OCRBench: Comprehensive evaluation benchmark for assessing Optical Character Recognition (OCR) capabilities in Large Multimodal Models across text recognition, scene text VQA, and document understanding tasks
88.5%
Self-reported
OSWorld
#20 / 21OSWorld: The first-of-its-kind scalable, real computer environment for multimodal agents, supporting task setup, execution-based evaluation, and interactive learning across Ubuntu, Windows, and macOS with 369 computer tasks involving real web and desktop applications, OS file I/O, and multi-application workflows
8.8%
Self-reported
Hallusion Bench
#18 / 20A comprehensive benchmark designed to evaluate image-context reasoning in large visual-language models (LVLMs) by challenging models with 346 images and 1,129 carefully crafted questions to assess language hallucination and visual illusion
55.2%
Self-reported
CC-OCR
#12 / 18A comprehensive OCR benchmark for evaluating Large Multimodal Models (LMMs) in literacy. Comprises four OCR-centric tracks: multi-scene text reading, multilingual text reading, document parsing, and key information extraction. Contains 39 subsets with 7,058 fully annotated images, 41% sourced from real applications. Tests capabilities including text grounding, multi-orientation text recognition, and detecting hallucination/repetition across diverse visual challenges.
79.8%
Self-reported
MVBench
#12 / 18A comprehensive multi-modal video understanding benchmark covering 20 challenging video tasks that require temporal understanding beyond single-frame analysis. Tasks span from perception to cognition, including action recognition, temporal reasoning, spatial reasoning, object interaction, scene transition, and counterfactual inference. Uses a novel static-to-dynamic method to systematically generate video tasks from existing annotations.
70.4%
Self-reported
ScreenSpot
#13 / 16ScreenSpot is the first realistic GUI grounding benchmark that encompasses mobile, desktop, and web environments. The dataset comprises over 1,200 instructions from iOS, Android, macOS, Windows and Web environments, along with annotated element types (text and icon/widget), designed to evaluate visual GUI agents' ability to accurately locate screen elements based on natural language instructions.
87.1%
Self-reported
OCRBench-V2 (en)
#12 / 15OCRBench v2 English subset: Enhanced benchmark for evaluating Large Multimodal Models on visual text localization and reasoning with English text content
61.5%
Self-reported
VideoMME w/o sub.
#8 / 10Video-MME is a comprehensive evaluation benchmark for multi-modal large language models in video analysis. It features 900 videos across 6 primary visual domains with 30 subfields, ranging from 11 seconds to 1 hour in duration, with 2,700 question-answer pairs. The benchmark evaluates MLLMs' capabilities in processing sequential visual data and multi-modal content including video frames, subtitles, and audio.
73.3%
Self-reported
EgoSchema
#2 / 9A diagnostic benchmark for very long-form video language understanding consisting of over 5000 human curated multiple choice questions based on 3-minute video clips from Ego4D, covering a broad range of natural human activities and behaviors
76.2%
Self-reported
MMBench
#2 / 9A bilingual benchmark for assessing multi-modal capabilities of vision-language models through multiple-choice questions in both English and Chinese, providing systematic evaluation across diverse vision-language tasks with robust metrics.
88.0%
Self-reported
AndroidWorld_SR
#6 / 8AndroidWorld Success Rate (SR) benchmark - A dynamic benchmarking environment for autonomous agents operating on Android devices. Evaluates agents on 116 programmatic tasks across 20 real-world Android apps using multimodal inputs (screen screenshots, accessibility trees, and natural language instructions). Measures success rate of agents completing tasks like sending messages, creating calendar events, and navigating mobile interfaces. Published at ICLR 2025. Best current performance: 30.6% success rate (M3A agent) vs 80.0% human performance.
35.0%
Self-reported
MLVU-M
#8 / 8MLVU-M benchmark
74.6%
Self-reported
TempCompass
#3 / 4TempCompass is a comprehensive benchmark for evaluating temporal perception capabilities of Video Large Language Models (Video LLMs). It constructs conflicting videos that share identical static content but differ in specific temporal aspects to prevent models from exploiting single-frame bias. The benchmark evaluates multiple temporal aspects including action, motion, speed, temporal order, and attribute changes across diverse task formats including multi-choice QA, yes/no QA, caption matching, and caption generation.
74.8%
Self-reported
AITZ_EM
#1 / 3Android-In-The-Zoo (AitZ) benchmark for evaluating autonomous GUI agents on smartphones. Contains 18,643 screen-action pairs with chain-of-action-thought annotations spanning over 70 Android apps. Designed to connect perception (screen layouts and UI elements) with cognition (action decision-making) for natural language-triggered smartphone task completion.
83.2%
Self-reported
Android Control High_EM
#2 / 3Android device control benchmark using high exact match evaluation metric for assessing agent performance on mobile interface tasks
67.4%
Self-reported
Android Control Low_EM
#1 / 3Android control benchmark evaluating autonomous agents on mobile device interaction tasks with low exact match scoring criteria
93.7%
Self-reported
MMBench-Video
#1 / 3A long-form multi-shot benchmark for holistic video understanding that incorporates approximately 600 web videos from YouTube spanning 16 major categories, with each video ranging from 30 seconds to 6 minutes. Includes roughly 2,000 original question-answer pairs covering 26 fine-grained capabilities.
2.0%
Self-reported
MMVet
#1 / 2MM-Vet is an evaluation benchmark that examines large multimodal models on complicated multimodal tasks requiring integrated capabilities. It assesses six core vision-language capabilities: recognition, knowledge, spatial awareness, language generation, OCR, and math through questions that require one or more of these capabilities.
76.2%
Unverified
MobileMiniWob++_SR
#2 / 2MobileMiniWob++ SR (Success Rate) is an adaptation of the MiniWob++ web interaction benchmark for mobile Android environments within AndroidWorld. It comprises 92 web interaction tasks adapted for touch-based mobile interfaces, evaluating agents' ability to navigate and interact with web applications on mobile devices.
68.0%
Unverified
PerceptionTest
#1 / 2A novel multimodal video benchmark designed to evaluate perception and reasoning skills of pre-trained models across video, audio, and text modalities. Contains 11.6k real-world videos (average 23 seconds) filmed by participants worldwide, densely annotated with six types of labels. Focuses on skills (Memory, Abstraction, Physics, Semantics) and reasoning types (descriptive, explanatory, predictive, counterfactual). Shows significant performance gap between human baseline (91.4%) and state-of-the-art video QA models (46.2%).
73.2%
Unverified